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    by ROOM 8 GROUP

    Video game functional and compliance testing company

    testing games
 to perfection

    People-first video game quality assurance & testing company

    We believe that people work best when they’re motivated. We invest in our people, and we legitimise testing as a worthwhile career choice. Our team members feel happy and valued, which makes them great at what they do – providing above-market game testing services to our clients.

    Tailored test strategy

    Cost-effective testing 

    Player-centered approach

    Motivated testing team 

    our experience

    Franchises

    Battlefield
    Battlefield-1
    Battlefield-2
    Battlefield-3
    Battlefield-4
    Fable
    Fable-1
    Fable-2
    Fable-3
    Fable-4
    Fifa
    Fifa-1
    Fifa-2
    Fifa-3
    Fifa-4
    Gear of war
    Halo
    Halo-1
    Halo-2
    Halo-3
    Halo-4
    Hitman
    Medal of Honor
    The sims
    The sims-1
    The sims-2
    The sims-3
    Total war
    Watch Dogs

    Games

    Battlefield
    Battlefield-1
    Battlefield-2
    Battlefield-3
    Battlefield-4
    Fable
    Fable-1
    Fable-2
    Fable-3
    Fable-4
    Fifa
    Fifa-1
    Fifa-2
    Fifa-3
    Fifa-4
    Halo
    Halo-1
    Halo-2
    Halo-3
    Halo-4
    The sims
    The sims-1
    The sims-2
    The sims-3
    The sims-4

    Expert QA, tailored to your needs

    We deliver unique expertise through comprehensive techniques, tailored solutions, and constant collaboration.

    • 01

      Comprehensive test strategy

      Before we start a project, we consider the best approach for verifying each feature. We define the testing we want to perform based on the types of bugs we want to surface at different stages. We tailor our methodology to your project goals, using the most effective tools for the job.

    • 02

      Efficient resource allocation

      We make sure your project has the right QA experts, both in terms of numbers, but also skillset and game knowledge, to ensure thorough testing and exceptional results. Our careful planning means that we can deliver top-notch testing services with minimal hassle – and maximum efficiency.

    • 03

      Data-driven testing methods

      We use data to track changes, measure against KPIs, and inform our next steps, all to ensure the success of our testing efforts. By comparing deltas between current and previous testing results, we spot risks and opportunities and improve our testing process.

    Our aim is to help game makers deliver unmatched quality 
through an intelligent and coordinated effort of QA experts to meet the individual needs of our clients.

    Test early, test often

    As the Agile manifesto says: test early, test often. At Highlight QA, we’re more than just an outside testing team – we’re a proactive strategic partner who gets involved early in game development to prevent problems and provide insightful recommendations for improvements.

    project signing

    • estimate project cost
    • define high level test requirements
    • agree budget, timeline and deliverables

    documentation & planning

    • identify risks
    • define testing schedule
    • agree stakeholders & communication plans

    performance & control

    • frequent risk assessments
    • ongoing KPI trends analysis
    • daily status reporting

    project execution

    • plan required coverage
    • perform testing as planned
    • allocate project resources

    project close

    • post project reviews
    • CSAT

    qa is simple only if you don't know what you're doing

    Our management team comes from both the in-house QA and service provider space. We’ve been in the trenches. We understand this discipline. Truly passionate about what we do, we care about delivering high-quality service.

    Octavia Vasilescu

    Head of QA

    Octavia has over 14 years of experience in quality assurance. Before joining, she worked in-house at Electronic Arts and Team17. She is passionate about creating real careers for QA professionals and furthering QA methodology.

    Robert Lato

    QA director

    Robert is a gamer with over 16 years of professional experience in IT and around 10 years in QA. His experience vary from global pharma business thru public and private sectors. He was working mainly on service provider side having good understanding what ‘good’ looks like.

    Adam Zdanowski

    Senior project manager

    Adam has been testing games for over a decade. He’s done it all: indie mobile titles, FPS franchises, and open-world games of varying scopes. Adam has worked both as an in-house tester at 11 Bit Studios and as a service provider for Lionbridge.

    Looking for an expert QA team to join your project?

    We work with you as one team fully integrating into your pipeline and providing top-quality services.